2025-05-12 18:06:19 +02:00

100 lines
2.5 KiB
JavaScript

// import Vue from 'vue'
// import Vuex from 'vuex'
import { createStore } from "vuex";
// Vue.use(Vuex)
// root state object.
// each Vuex instance is just a single state tree.
const state = {
count: 0,
webSocket: WebSocket
}
// mutations are operations that actually mutate the state.
// each mutation handler gets the entire state tree as the
// first argument, followed by additional payload arguments.
// mutations must be synchronous and can be recorded by plugins
// for debugging purposes.
const mutations = {
increment(state) {
state.count++
},
decrement(state) {
state.count--
},
reconnect() {
state.webSocket = new WebSocket("ws://tropicananass.ovh:8080");
state.webSocket.onopen = function (event) {
console.log(`[open] ws: Connection established: ${event.code}`);
};
state.webSocket.onmessage = function (event) {
console.log(`[message] ws: Data received from server: ${event.data}`);
let message = event.data.split(":");
let command = message[0];
let payload = message[1];
console.log(command + ", " + payload);
switch (command) {
case 'm':
document.getElementById("mode-input").elements["mode-selection"][payload].checked = true;
break;
default:
break;
}
};
state.webSocket.webSocketonclose = function (event) {
if (event.wasClean) {
console.log(`[close] ws: Connection closed cleanly, code=${event.code} reason=${event.reason}`);
} else {
console.log('[close] ws: Connection died');
}
};
state.webSocket.onerror = function (error) {
console.log(`[error] ws: ${error.message}`);
};
}
}
// actions are functions that cause side effects and can involve
// asynchronous operations.
const actions = {
increment: ({ commit }) => commit('increment'),
decrement: ({ commit }) => commit('decrement'),
incrementIfOdd({ commit, state }) {
if ((state.count + 1) % 2 === 0) {
commit('increment')
}
},
incrementAsync({ commit }) {
return new Promise((resolve) => {
setTimeout(() => {
commit('increment')
resolve()
}, 1000)
})
}
}
// getters are functions.
const getters = {
evenOrOdd: state => state.count % 2 === 0 ? 'even' : 'odd',
isConnected: state => state.webSocket.readyState == WebSocket.OPEN
}
// A Vuex instance is created by combining the state, mutations, actions,
// and getters.
const store = createStore({
state,
getters,
actions,
mutations
})
export default store